{"id":291,"date":"2021-12-29T05:50:47","date_gmt":"2021-12-29T05:50:47","guid":{"rendered":"https:\/\/lionshieldstudios.com\/?p=291"},"modified":"2021-12-29T05:50:50","modified_gmt":"2021-12-29T05:50:50","slug":"ai-kingdoms-beta-2","status":"publish","type":"post","link":"https:\/\/lionshieldstudios.com\/index.php\/2021\/12\/29\/ai-kingdoms-beta-2\/","title":{"rendered":"AI Kingdoms &#8211; Beta 2"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">The AI Kingdoms update is now in beta, hooray! But where&#8217;s beta 1 you ask? We graduated Alpha 45 to beta 1 (it was secretly a beta build candidate all along). So beta 2 is the next major build after Alpha 45. Here&#8217;s the notes:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Features<\/strong>:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>New pass on AI wall building so that they won&#8217;t trap their ships anymore and obey height limits<\/li><li>AIs now build stone walls and ballistas<\/li><li>Added new ai dialogue about a jousting match (must have a jousting arena built to see it)<\/li><li>Added trash icon to ship logistics ui that allows you to drag nodes to it to delete (in addition to the existing ways to delete nodes)<\/li><li>Allow AI to build noria using moats just like player if there isn&#8217;t freshwater on their coasts<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Improvements<\/strong>:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Disable option to ask allied AI to declare war on enemies if there aren&#8217;t any other AIs<\/li><li>Allow player to see AI building health when clicking on it<\/li><li>Added kingdom share button to main menu (text needs updating &#8211; known issue)<\/li><li>Reduced amount of caves that spawn<\/li><li>Removed population estimation from foreign island info and replaced with ruler opinion of you<\/li><li>Improved AI invasion landing zone and target picking<\/li><li>Improved blacksmith resource gathering<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Fixes<\/strong>:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Fixed issue where AI would block off a river by placing a dock in the middle<\/li><li>Fixed grave keeper rotation bug<\/li><li>Fixed player not being able to unload troops on bridges<\/li><li>Fixed rare bug where AI would drop off troops in deep water<\/li><li>Fixed rare bug where troops could be dropped off and phase through a wall<\/li><li>Fixed issue with witch curse fire sucking up jobs and then causing future fires to not be able to be put out<\/li><li>Fixed issue where resource count would go up and down as stockpile workers and builders picked up and drop resources<\/li><li>Fixed case where AI could build too many treasure rooms<\/li><li>Fixed AIs not defending their land from invaders with ground troops<\/li><li>Fixed pier decaying<\/li><li>Fixed exploration ships triggering AIs asking you to remove your troops<\/li><li>Fixed camera jiggle at low frame rates<\/li><li>Fixed max gold not updating when taking over an AI Kingdom<\/li><li>Fixed fire effect being offset for some buildings<\/li><li>Fixed diplomat pathing issuer troops<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Thanks as always for your bug reports and feedback!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Giving it a Try:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">We\u2019ll be doing hotpatches and working on the beta build right away. Here&#8217;s how to give this build a try:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Right click on the game in the steam library<\/li><li>Click properties, then choose betas<\/li><li>Choose the next-version-preview branch (no code is necessary)<\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>The AI Kingdoms update is now in beta, hooray! But where&#8217;s beta 1 you ask? We graduated Alpha 45 to beta 1 (it was secretly a beta build candidate all along). So beta 2 is the next major build after Alpha 45. Here&#8217;s the notes: Features: New pass on AI &#8230; <\/p>\n<div><a href=\"https:\/\/lionshieldstudios.com\/index.php\/2021\/12\/29\/ai-kingdoms-beta-2\/\" class=\"more-link\">Read More<\/a><\/div>\n","protected":false},"author":1,"featured_media":292,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6],"tags":[],"class_list":["post-291","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-kingdoms-and-castles"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/lionshieldstudios.com\/wp-content\/uploads\/2021\/12\/aibetacover.png","_links":{"self":[{"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/posts\/291","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/comments?post=291"}],"version-history":[{"count":1,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/posts\/291\/revisions"}],"predecessor-version":[{"id":293,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/posts\/291\/revisions\/293"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/media\/292"}],"wp:attachment":[{"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/media?parent=291"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/categories?post=291"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/tags?post=291"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}