{"id":341,"date":"2023-06-17T23:54:00","date_gmt":"2023-06-17T23:54:00","guid":{"rendered":"https:\/\/lionshieldstudios.com\/?p=341"},"modified":"2023-12-01T23:59:21","modified_gmt":"2023-12-01T23:59:21","slug":"infrastructure-industry-update-now-available","status":"publish","type":"post","link":"https:\/\/lionshieldstudios.com\/index.php\/2023\/06\/17\/infrastructure-industry-update-now-available\/","title":{"rendered":"Infrastructure &amp; Industry Update &#8211; Now Available!"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Hi Everyone!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Thanks for your patience, the Industry &amp; Infrastructure Update is out now on the main branch! Our last major update (War &amp; Diplomacy) was focused on combat and interaction with the AI. For this update we&#8217;ve focused back on the city building and economy! It&#8217;s got a bunch of new stuff folks have been requesting. Let&#8217;s get right to the notes!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Large Treasure Room<\/strong> &#8211; <em>Community Suggestion<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is a 2&#215;1 structure (shown on the right) that houses a bit more gold than two small treasure rooms. You can place them adjacent to small treasure rooms to make some creative building shapes (shown on the left).<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/clan.cloudflare.steamstatic.com\/images\/\/28579201\/94babf54624a8b69137df3ded775874dcdd30299.png\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Large Produce Storage<\/strong> &#8211; <em>Community Suggestion<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is another 2&#215;1 structure, which can store more fruit than two small produce storages. This brings fruit storage closer to parity with the grain storage buildings.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/clan.cloudflare.steamstatic.com\/images\/\/28579201\/8c0b4dee881a89796d486d8807e761081d21d6ed.png\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Large Iron Mine<\/strong> &#8211; <em>Community Suggestion<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is a 3&#215;3 structure that sits completely on top of an iron deposit. It produces more iron than 3 small iron mines but requires more space and more workers. It&#8217;s ideal for later in the game when you&#8217;ve got more of a worker surplus.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/clan.cloudflare.steamstatic.com\/images\/\/28579201\/035859364d449bae6dbcbf4a489ad0837c2aad81.png\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Large Quarry<\/strong> &#8211; <em>Community Suggestion<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is also a 3&#215;3 structure you place on top of (rather than adjacent to) a stone deposit. It also produces more stone than 3 small quarries. While it produces more stone, the tradeoff is that is requires tools to operate. You&#8217;ll want to make sure you have a blacksmith and tool production chain established before building this one.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/clan.cloudflare.steamstatic.com\/images\/\/28579201\/bd8e90078e72b0d600150d99ce30ffc751c8e242.png\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Large Charcoal Maker<\/strong> &#8211; <em>Community Suggestion<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This 2&#215;2 building produces more charcoal than 4 small charcoal makers but requires more workers. Great for later in the game when you need to be more space efficient but have plenty of people.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/clan.cloudflare.steamstatic.com\/images\/\/28579201\/612a5a2962e7ecf16d4cef77f3546fe340c01497.png\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Large Reservoir<\/strong> &#8211; <em>Community Suggestion<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is a 2&#215;2 reservoir with a much larger radius of effect as compared to the small reservoir. While more expensive than the small reservoir, it&#8217;s handy for serving lots of fountains around your city center at once or by irrigating a large swath of land for your farms.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/clan.cloudflare.steamstatic.com\/images\/\/28579201\/3d7e8edb6e32869c6207c4e681e2a3ff690aa479.png\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Large Tavern<\/strong> &#8211; <em>Community Suggestion<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is a 2&#215;2 tavern. Great for dense cities to make your city center more lively and adds another way to meet your peasants&#8217; need for good drink!<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/clan.cloudflare.steamstatic.com\/images\/\/28579201\/65c51a1479f5e0ef24d77b8fc354eb1d5ad3eb5d.png\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Chapel<\/strong> &#8211; <em>Community Suggestion<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">And to break of the trend of larger versions of everything, we&#8217;ve got a small church &#8211; the chapel! It&#8217;s a 1&#215;2 building you can fit into the smaller spaces the normal 2&#215;3 church is too big for.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/clan.cloudflare.steamstatic.com\/images\/\/28579201\/71bf0ec2e478ca1e0add9d0fd644f08520322a08.png\" alt=\"\"\/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Improvements &amp; Fixes<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Increased some text sizes on the Steam Deck.<\/li>\n\n\n\n<li>Increased damage of Greek Fire Tower<\/li>\n\n\n\n<li>Fixed rare issue where viking ships could get stuck on custom maps with a particular layout<\/li>\n\n\n\n<li>Fixed issue where AI could use suboptimal job priorities<\/li>\n\n\n\n<li>Fixed issue where large quarry\/iron mine could be placed over trees<\/li>\n\n\n\n<li>Fixed issue with hazard pay when conquering an AI island<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Until next time,<br>-Pete, Michael, &amp; Sam<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi Everyone! Thanks for your patience, the Industry &amp; Infrastructure Update is out now on the main branch! Our last major update (War &amp; Diplomacy) was focused on combat and interaction with the AI. For this update we&#8217;ve focused back on the city building and economy! It&#8217;s got a bunch &#8230; <\/p>\n<div><a href=\"https:\/\/lionshieldstudios.com\/index.php\/2023\/06\/17\/infrastructure-industry-update-now-available\/\" class=\"more-link\">Read More<\/a><\/div>\n","protected":false},"author":1,"featured_media":343,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6],"tags":[],"class_list":["post-341","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-kingdoms-and-castles"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/lionshieldstudios.com\/wp-content\/uploads\/2023\/06\/0342755ad21a88ffa67974411bd0b23389462886.png","_links":{"self":[{"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/posts\/341","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/comments?post=341"}],"version-history":[{"count":1,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/posts\/341\/revisions"}],"predecessor-version":[{"id":342,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/posts\/341\/revisions\/342"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/media\/343"}],"wp:attachment":[{"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/media?parent=341"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/categories?post=341"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lionshieldstudios.com\/index.php\/wp-json\/wp\/v2\/tags?post=341"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}