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We stand for three core pillars: 1. strategic decisions, 2. beauty, 3. creative expression.

Our games are built with these pillars at their heart. We hope our games can strengthen these pillars in our players and the world.

Games


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A city builder set in ancient rome. Appease the gods, enact laws, and develop complex supply chains.

Available on:

Steam
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Grow a kingdom from a tiny hamlet to a sprawling city and imposing castle.

Available on:

Itch.io
Steam

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Team


Lion Shield is a small independent studio based on working remotely. We encourage a craftsman mindset and cross disciplinary skill growth.

Our studio has a compassionate, healthy no-crunch culture. It's not enough just to make great games, we also want to have a great time doing it.

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Peter Angstadt

Peter Angstadt always wakes up on the right side of the bed. He's like a pencil that never gets dull. He designs, writes code, makes art, and does anything else that needs doing. And he doesn't take self-authored bios too seriously.
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Michael Peddicord

Michael Peddicord always wakes up before Pete. He's like a pen, pens don't get dull. He designs, writes code, watches Pete make art, and does anything else that needs doing. And he always feels the need to one-up people.

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Samuel Cook

Samuel Cook doesn't need sleep. He's like a typewriter, better than a pen or pencil. He designs, writes code, and watches Michael watch Pete make art. He does what's needed and is always eager for the opportunity to learn. He's also definitely not pretentious.

Jobs


We have no openings at this time but are always interested in connecting with skilled, creative folks. Email contact@lionshieldstudios.com.