AI Kingdoms – Beta 2

admin Kingdoms and Castles

The AI Kingdoms update is now in beta, hooray! But where’s beta 1 you ask? We graduated Alpha 45 to beta 1 (it was secretly a beta build candidate all along). So beta 2 is the next major build after Alpha 45. Here’s the notes:

Features:

  • New pass on AI wall building so that they won’t trap their ships anymore and obey height limits
  • AIs now build stone walls and ballistas
  • Added new ai dialogue about a jousting match (must have a jousting arena built to see it)
  • Added trash icon to ship logistics ui that allows you to drag nodes to it to delete (in addition to the existing ways to delete nodes)
  • Allow AI to build noria using moats just like player if there isn’t freshwater on their coasts

Improvements:

  • Disable option to ask allied AI to declare war on enemies if there aren’t any other AIs
  • Allow player to see AI building health when clicking on it
  • Added kingdom share button to main menu (text needs updating – known issue)
  • Reduced amount of caves that spawn
  • Removed population estimation from foreign island info and replaced with ruler opinion of you
  • Improved AI invasion landing zone and target picking
  • Improved blacksmith resource gathering

Fixes:

  • Fixed issue where AI would block off a river by placing a dock in the middle
  • Fixed grave keeper rotation bug
  • Fixed player not being able to unload troops on bridges
  • Fixed rare bug where AI would drop off troops in deep water
  • Fixed rare bug where troops could be dropped off and phase through a wall
  • Fixed issue with witch curse fire sucking up jobs and then causing future fires to not be able to be put out
  • Fixed issue where resource count would go up and down as stockpile workers and builders picked up and drop resources
  • Fixed case where AI could build too many treasure rooms
  • Fixed AIs not defending their land from invaders with ground troops
  • Fixed pier decaying
  • Fixed exploration ships triggering AIs asking you to remove your troops
  • Fixed camera jiggle at low frame rates
  • Fixed max gold not updating when taking over an AI Kingdom
  • Fixed fire effect being offset for some buildings
  • Fixed diplomat pathing issuer troops

Thanks as always for your bug reports and feedback!

Giving it a Try:

We’ll be doing hotpatches and working on the beta build right away. Here’s how to give this build a try:

  • Right click on the game in the steam library
  • Click properties, then choose betas
  • Choose the next-version-preview branch (no code is necessary)