Infrastructure & Industry Update – Now Available!

admin Kingdoms and Castles

Hi Everyone!

Thanks for your patience, the Industry & Infrastructure Update is out now on the main branch! Our last major update (War & Diplomacy) was focused on combat and interaction with the AI. For this update we’ve focused back on the city building and economy! It’s got a bunch of new stuff folks have been requesting. Let’s get right to the notes!

Large Treasure RoomCommunity Suggestion

This is a 2×1 structure (shown on the right) that houses a bit more gold than two small treasure rooms. You can place them adjacent to small treasure rooms to make some creative building shapes (shown on the left).

Large Produce StorageCommunity Suggestion

This is another 2×1 structure, which can store more fruit than two small produce storages. This brings fruit storage closer to parity with the grain storage buildings.

Large Iron MineCommunity Suggestion

This is a 3×3 structure that sits completely on top of an iron deposit. It produces more iron than 3 small iron mines but requires more space and more workers. It’s ideal for later in the game when you’ve got more of a worker surplus.

Large QuarryCommunity Suggestion

This is also a 3×3 structure you place on top of (rather than adjacent to) a stone deposit. It also produces more stone than 3 small quarries. While it produces more stone, the tradeoff is that is requires tools to operate. You’ll want to make sure you have a blacksmith and tool production chain established before building this one.

Large Charcoal MakerCommunity Suggestion

This 2×2 building produces more charcoal than 4 small charcoal makers but requires more workers. Great for later in the game when you need to be more space efficient but have plenty of people.

Large ReservoirCommunity Suggestion

This is a 2×2 reservoir with a much larger radius of effect as compared to the small reservoir. While more expensive than the small reservoir, it’s handy for serving lots of fountains around your city center at once or by irrigating a large swath of land for your farms.

Large TavernCommunity Suggestion

This is a 2×2 tavern. Great for dense cities to make your city center more lively and adds another way to meet your peasants’ need for good drink!

ChapelCommunity Suggestion

And to break of the trend of larger versions of everything, we’ve got a small church – the chapel! It’s a 1×2 building you can fit into the smaller spaces the normal 2×3 church is too big for.

Improvements & Fixes

  • Increased some text sizes on the Steam Deck.
  • Increased damage of Greek Fire Tower
  • Fixed rare issue where viking ships could get stuck on custom maps with a particular layout
  • Fixed issue where AI could use suboptimal job priorities
  • Fixed issue where large quarry/iron mine could be placed over trees
  • Fixed issue with hazard pay when conquering an AI island

Until next time,
-Pete, Michael, & Sam