Fish & Pigs – version 116

admin Kingdoms and Castles

Hi Everyone, We’ve got a big new update for you that adds new buildings, food types, and mechanics. We had been planning to launch this all packaged together with the upcoming AI Rival Kingdoms update, but after chatting with the community, we decided to launch this early! We’ve been wanting …

Lion Shield is Going Carbon Negative!

admin Kingdoms and Castles

Hope you’ve been enjoying the recent update! Here’s some quick company news: Recently, we found out about Stripe’s efforts to not only offset their company’s carbon footprint, but to go carbon negative by funding technology to remove carbon from the atmosphere. You can read more about their efforts and why …

GDC 2019 Talk – How We Made Kingdoms and Castles

admin Kingdoms and Castles

Here’s a talk we gave at the Game Developers Conference earlier this year. It covers the strategies we used making the game efficiently, generating attention, and launching on steam. It should probably be called a pre-postmortem since we’re still actively working on the game! More news on that soon. -Pete …

Warfare – version 115

admin Kingdoms and Castles

Hi Everyone, Today we’ve got an update for you themed around Warfare! We’ve implemented lots of new system and features – all in support of our future AI Rivals update. Any bugs, issues, or have any feedback? Let us know on discord or email contact@lionshieldstudios.com. Big thanks as always to all our beta testers …

Infrastructure II – version 114

admin Kingdoms and Castles

Hi Everyone, It’s time for another big update! As we mentioned in our last development post, the AI rivals will need a lot of big tech changes and we’ll be rolling some of those out early as we finish them. The first early tech change we’re launching for this update …

Cemeteries, Witches, and Wolves Update – version 113

admin Kingdoms and Castles

We’ve got a Halloween themed update for you with a bunch of new game mechanics! If you’ve got questions, ideas, bug reports, come chat with us on discord: https://discord.gg/kingdomsandcastles, or email us at contact@lionshieldstudios.com. Here’s what’s new: Cemeteries Now when peasants die, their bodies will need to be taken to a cemetery …

Beautification Update – version 112

admin Kingdoms and Castles

While we’re still hard at work on other updates (Rival AIs, VR, twitch integration, and secrets), we’ve got the Beautification Update ready for you now! If you’ve got questions, ideas, bug reports, come chat with us on discord: https://discord.gg/kingdomsandcastles, or email us at contact@lionshieldstudios.com. Now let’s get to what’s new: Gardens Added …

Grand Buildings – version 111

admin Kingdoms and Castles

After incorporating lots of your feedback, the Grand Buildings Update is now out for everyone! If you’ve got questions, ideas, bug reports, come chat with us on discord: https://discord.gg/kingdomsandcastles, or email us at contact@lionshieldstudios.com (or post on the forums here). Thanks to all the beta testers, we really appreciate your efforts. And another …

Creative Mode – version 110

admin Kingdoms and Castles

Hi Everyone, Creative Mode is now live! Issues, questions, ideas, feedback, bug reports? Chat with us on discord: https://discord.gg/kingdomsandcastles, or email us at contact@lionshieldstudios.com (or post on the forums here). Thanks as always to all the people who tried out and provided feedback on the beta. And super special thanks to our translators …

Merchants and Ports Now Available!

admin Kingdoms and Castles

We’re excited to announce the new Merchants and Ports update is now available! Thanks to all the people who tried out and provided feedback on the beta, we could not have done it without you. Also special thanks to our translators! As always, if you have any feedback or bugs …